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32 Game Reviews

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Review for zOMGies

Graphics: 8/10
Animation: 7/10
Sound Effects: 9/10
Music: 10/10
Gameplay: 9/10
Storyline: -/10
Overall: 8/10

Well, first things first. After a year long haitus that involved joining the military, I'm back in blue. However, I'll not bore you with details. Time for my review.

This game was really well made. I quite enjoyed it. Simple yet addictive, what we all want in a good flash game. My quirks for this game are as follows. Points, although nice to know how you're doing, were ultimately useless. Possibly for a sequel add an improvement system, or a high score board. The second thing is range for guns. I understand that some weapons are more inaccurate than others, but for the weapons to shoot only half a screen is kind of irritating. For the sawn-off, possible add more lines for damage, each line doing less, for a more real feel. For the controls, I fail to see why it's slower to move backwards than it is forward. Sound effects were nice, and music wasn't invasive. But on to the good points. First thing, amazingly simple but easy game. Very addictive. The ending when you lose, very amusing. I enjoyed the overall product. Looking forward to your next game.

Take one every four hours,
[JasonGrimm]

Questions or Comments? Visit my page!
http://jasongrimm.newgrounds.com/news /post/256443

Jimp responds:

commented your page!
cheers!

To lazy

I spent about two hours playing this game. All I have to say is that the enemies power grows faster than your turrets can handle, creating an almost impossible wall to climb at level 20. Other than that, loved it.

JasonGrimm here

Just to make you feel happy that I reviewed your game, since I'm reviewing today, I thought I drop this message. I thoroughly hate sudoku, so I refused to play this game with any intentions of reviewing, seeing that it would majorly biased and unfair to you or the people who play this game. Thus being the case, I thought I would apologize and give you a 10/10 5/5. Have fun people and remeber http://jasongrimm.newgrounds.com/news /post/256443 for questions or comments.

Read the review

Graphics:9/0
Animation:9/10
Sound Effects:9/10
Music:8/10
Gameplay:710
Storyline:-/10
Overall:8/10

Before I get into the review part of my review, I have a note to those who read my reviews. I have a new post on my page about my reviews, and if you see something you would like changed or have comments on my reviews, please leave them on that post. They will be greatly appreciated and responded to. Both advice and constructive critisizm are welcome. Now onto my review.

I have now officially given this game three votes. Normal readers of my reviews will note that I typically only review a game in this style when it is still under judgement. This is a first for me. I have read the peoples reviews and I believe it is time for me to have my voice on this heard. First of all, the graphics were very well done. Almost a 10/10. the only thing that really pulled me away from the 10 is the fact that the game itself is beautiful, but I believe the background and landscape could have been done a bit better. I'm sorry, but if the working elements of the game were that beautiful, then I highly doubt you couldn't have made the landscape more appealing. Secondly, the graphics were great, but once again only missed the 10 by a hair. They were very well done, but there wasn't anything new in them, or anything that really caught my eye. I liked your choice in sound effects. I cannot give you a very valid reason they did not get a 10 besides the fact that I didn't think of why they should. Nothing mind boggling great about them, but they were well placed and used. Next up on the agenda is the music. It was a rather game-like soundtrack, the typical music you expect to hear from a game like this. Gameplay took a hit only because of the learning curve, and the how difficult it was to use your system. The learning curve was rather steep. Not impossible, but steep. However, if you have two balls land next to each other(laughs quietly to himself over how the "balls" sentence turned out) it is impossible to try to grab the one you want. It then becomes a game of precision to get the right one. Pretty good game otherwise. I appreciate the good work. As always replies are welcome, along with pm's if you choose.

The one and only,
[JasonGrimm]

Read the review

Graphics:6/10
Animation:7/10
Sound Effects:-10
Music:9/10
Gameplay:6/10
Storyline:-10
Overall:7/10

Not an incredibly horrible game, or incredibly good game. I personally liked it, however, I only really have a few real complaints about it. First of all, the first time you watch the tutorial, and it says "You will now be sent to the main menu" nothing happens. I had to reload the game. Secondly, maybe a tutorial with written words along with the audio would be better. I'm not saying I didn't like the audio tutorial, it's just that it took so long to listen to. I'm saying like, 3-5 minutes. As a common newgrounder, I can tell you that we lose interest and start drifting off, or just wing it. With that said, I cannot discredit you with leaving out the part that you have to press the spacebar to change the color you are firing because I may not have heard as I lost interest halfway through the backstory. Thirdly, the learning curve was much to drastic. By the time I reached level three I was loosing blocks like crazy. Im not saying that the learning curve was bad, but just a tad to steep. My final thing to say isnt a complaint, more of a FYI. The only reason you did not get a 0 on sound effects is because I am unsure whether sound effects would actual work with this game. So you lucked out there :D. Anyways, thats my review, responses are appreciated.

As always,
[JasonGrimm]

Read the review

Graphics:8/10
Animation:6/10
Sound Effects:7/10
Music:0/10
Gameplay:4/10
Storyline:-/10
Overall:5/10

This was a fairly average game. I mean, I have seen better, but I have seen worse. The graphics were decent. Not perfect, but they weren't something an infant would draw either. Animation, although once again not on the cutting edge, was not horrible, a little lag with the deaths, but otherwise fairly smooth. The sound effects were well used. However, there were times with the cars would not be on screen, but the "driving by" sound would play, or it would be a second to soon or too late. Now, the lack of music truely disappointed me. If you read most of my reviews, they all mention the lack of music, or the horrible placement of the music. This was a case of lack of music. If this does not pass, I believe the addition to a small background track from the Audio Portal would suffice in giving this more of a life. Lastly, onto the gameplay. This game, although a clever, and sadisticly satisfying game, dropped off at the learning curve. Well, less of a learning curve, and more of a brick wall of difficulty. The cars were near the same size of the lanes, thus making quick retreats inbetween cars impossible. Secondly, for first time players, it is impossible to kill a granny without killing a yourself. Since I didn't read the tutorial on the main menu, I cannot say anything about the random police brutality, however, might I suggest, if at all possible, when the game starts, and you havn't moved once, that a police officer decides to randomly assault you. I mean, when was the last time that you heard of a police officer randomly assaulting a young suburban girl. So, anyway, thats my review. A reply is always welcome.

As always,
[JasonGrimm]

Read the review.

Graphics:5/10
Animation:5/10
Sound Effects:-/10
Music:8/10
Gameplay:1/10
Storyline:-/10
Overall:4/10

I came into this hoping to start this review with "Seven Studios has a promising future on NG". Sadly, I cannot say that quite yet. It was a good attempt, but I cannot understand anything about it. What am I supposed to do? And what am I looking for? Maybe you should try a different genre of a game for your next game. Thats all for now.

[JasonGrimm]

SevenStudios responds:

Hmm, well thanks for the review. But in all honesty, this was pretty much a test. Also, I hoped the music was a nice fit. I'll be learning more complicated codes in future hopefully. Look for our other animations, soon to come! -SS

Age 33, Male

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Great Lakes

Joined on 8/21/07

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